In an attempt to prolong the Super Nintendo's life, Nintendo of America launched the SNES 2 in 1997, similar to what had previously been done with the NES 2.
The SNES 2 was only available in the States and Japan, but was never released in Europe. It was smaller and lighter than the original version, lacking the expansion and RF ports of the old model, although the internal hardware remained exactly the same. The decision to ship the SNES 2 with Super Mario World 2 was rather apt, as the original Super Mario World was part of the original SNES bundle. The SNES 2 was released in Japan as the Super Famicom 2. The only difference was the colouring and the cartridge slot.
Ultimately, the SNES was outclassed by the new 32 bit systems, and production was halted in 1999.
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From what I heard, even if you did have AV cables on the SNES 2, you still wouldn''t get the same quality video as in the first SNES. This would have been due to Nintendo not using the Sony chips anymore and instead using a cheaper one. honestly for quality, Model one is the way to go.
Monday 10th December 2012
TylerE (Pennsylvania US)
NAME
Super Nintendo Entertainment System 2
MANUFACTURER
Nintendo
ORIGIN
Japan
YEAR
October 1997
END OF PRODUCTION
1999
BUILT IN SOFTWARE / GAMES
None
CONTROLLERS
8-way d-pad, 6 buttons + Select + Start
CPU
Nintendo 5A22, based on 65c816
SPEED
3.579545 MHz (Switchable by software to 2.68 MHz or 1.79 MHz)
CO-PROCESSOR
1.024 MHz Sony SPC700, Picture Processor Unit
RAM
128 KB
VRAM
64 KB
GRAPHIC MODES
256x224 - 512x448 max
COLORS
32,768 palette, 256 on screen
SOUND
8 channel Sony S-SMP, 3 channel Sony/Nintendo S-DSP
SIZE / WEIGHT
Unknown
I/O PORTS
Cartridge, power adapter, AV out, 2 controller ports, expansion port
MEDIA
Cartridge, 2 to 48 Megabits
NUMBER OF GAMES
750+
POWER SUPPLY
External power supply unit, 10v DC
PERIPHERALS
Super GameBoy, Super Scope (Light gun), SNES Mouse, Super Multitap (8 player adapter)
PRICE
$99.99 (Console + Super Mario World 2: Yoshi's Island)