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Welcome to, the most popular website for old computers.
Have a trip down memory lane re-discovering your old computer, console or software you used to have.

There are actually 1244 systems in the museum.


APF M1000 / MP1000
The APF M1000 was released in 1978. It's a Video game system cart based, comes with 2 non-detachables joysticks with a numeric keypad on each ones (look likes a mini-calculator with a joystick), has "Reset" & "Power" buttons on the unit. Only could be played on a Color TV only. This system seems to have been the pack-in unit with Imagination Machine. The APF MP1000 was released in 1978. This system is basically the same as the M1000 model and both syste...
SOUNDIC SD-290 Programmable Colour Video Game
Though different in shape, the Soundic SD-290 is internaly the same system as the Rollet Video-Color, the Hanimex HMG-7900 and the Soundicvision SD-200. This SD-290 model was sold worldwide through different brands (in France for example by ITMC and JouéClub)... All these systems were surely produced by Soundic in Hong-Kong as they have code-names like "SD-2xx" (where SD would mea...
ATARI  Stunt Cycle (model SC-450)
The following description comes from website, especially the Stunt Cycle dedicated page : "Considered by many collectors as the coolest of the dedicated (non-cartridge) Atari home consoles, Stunt Cycle allowed aspiring Evel Knievel wannabes the joy of performing knarly stunts -- without the risk of breaking one's neck. Tons of tricks to pull off he...
This version of the Saturn was produced by Victor (better known in the U.S. and Europe as JVC) under licence from Sega. It is functionaly identicle to the Sega version of the console, the only change is a different splash screen when the console is switched on. There are two different versions of the V-Saturn: V-Saturn (RG-JX1): This is the first version, released on November 22nd 1994. The top half is grey and the bottom half is black. It has oval bu...
This version of the Saturn was produced by Samsung under licence from Sega exclusively for the Korean market. Unusually for the Saturn there seems to only one version of this particular console (SPC-ST2). It features a stange mix of components from the different versions of the Saturn available elswhere. The case is of the early oval buttoned type but uses the motherboard from the newer round buttoned type, resulting in some strange characteristics. For ...
HANIMEX  SD 070 Colour (programmable TV-game console)
This is a typical system using catridges based on the different chipsets developped by General Instruments in the late 70s. Each GI chips was able to generate several games, ball games for a start, then later car racing, motorcycle, submarines, tanks and shooting games. The system has two detachable controllers with one analog joystick and one fire button each. The control panel is composed of 10 buttons to select the different games offered by each cartridge (10 being the maximum). Difficult...
SEGA SG-1000 Mark II
Very similar to the SG-1000, the SG-1000 Mark II was just a minor update consisting mainly of cosmetic changes. The case was redesigned and the joysticks of the Mark I were replaced by joypads which could be stored in built-in holders located on either side of the console. There was also built-in port where a keyboard could be attached, effectively turning the console into a computer. However, the Mark II was still outsold by it's computer counterpart, t...
SNK Neo Geo Pocket Color
Following the surprise withdrawal of the Neo Geo Pocket, SNK immediately launched the Neo Geo Pocket Color (NGPC). The NGPC was available in six different colours. Internally the hardware was almost identical to the earlier Neo Geo Pocket, but now featured a colour display. Again SNK released ports of their arcade games, but the most notable game must surely be Sonic The Hedgehog - Pocket Adventure, which was the first ever Sonic game to be released...
SNK Neo Geo Pocket
Released towards the end of 1998 in Japan, the Neo Geo Pocket was yet another challenger to Nintendo's Game Boy. The Neo Geo Pocket had great battery life (even the Pocket Color managed around 40 hours from just two batteries!), an area where so many Game Boy competitors had failed, and a number of SNK's popular arcade games appeared on the system. But the sales figures were lower than SNK were expecting and the machine was discontinued after just a few months, only to be immediately rep...
In a last ditch attempt to get a foothold in the lucrative console market Commodore launched the Amiga CD32. After their previous effort with the C64 GS failed and the strange decision to advertise the Amiga 600 as a games machine that could be used as a computer it was vital that the CD32 succeeded. The CD32 is notable for being the first 32 bit CD-ROM based console ever released (the Pla...

SEGA Dreamcast
The Dreamcast, as it would come to be known, was the result of two competing development projects. Two teams, one from Japan and one from America, were tasked with creating a new console, mainly to get a head start in the next gen battle after the Saturn's lack of success. The machines were quite similar with both teams settling on the Hitachi SH-4 for the CPU, the main difference being the choice of manufacturer for the graphics chip. The Japanese team...
MBO Teleball-Cassetten-Game
This is another incarnation of the classic systems using cartridges based on General Instruments chips. Ten small buttons, horizontaly arranged, are used to select the different games offered by the inserted cartridge. The playing options are activated by the several switches. The joystick are detachable and are connected to the system through connectors placed on each side. The cartridge released are the classic ones for these systems using cartridges based on General Instrument chips: Ba...
NEC  TurboGrafx-16/Turbografx
Released in 1989, the TurboGrafx-16 was the American name for the PC Engine. Originally marketed as a competitor for the NES, it sold well initially, but never achieved the same success the PC Engine enjoyed in Japan. Games for the TG-16 came on credit card sized TurboChips, similar to the cards that could be used on the original Master System. TG-16 games have a distinct s...
APF M1000 / MP1000
The APF M1000 was released in 1978. It's a Video game system cart based, comes with 2 non-detachables joysticks with a numeric keypad on each ones (look likes a mini-calculator with a joystick), has "Reset" & "Power" buttons on the unit. Only could be played on a Color TV only. This system seems to have been the pack-in unit with Imagination Machine. The APF MP1000 was released in 1978. This system is basically the same as the M1000 model and both syste...
NINTENDO Super Nintendo Entertainment System 2
In an attempt to prolong the Super Nintendo's life, Nintendo of America launched the SNES 2 in 1997, similar to what had previously been done with the NES 2. The SNES 2 was only available in the States and Japan, but was never released in Europe. It was smaller and lighter than the original version, lacking the expansion and RF ports of the old model, although the internal hardware remained exactly the same. The decision to ship the SNES 2 with Super Ma...
NEC  PC Engine Duo RX
Exactly the same as the PC Engine Duo R, but with a slight blue hint to the case and the six button gamepad included. ...
ATARI  5200 SuperSystem
The Atari 5200 SuperSystem, released in late 1982 for $270 (USA), was the direct follow-up to the highly successful Atari 2600 (VCS), and predecessor of the Atari 7800 ProSystem. Atari chose to design the 5200 around technology used in their popular Atari 400/800 8-bit computer line, but was not directly compatible, unlike Atari’s much later pastel-colored...
SONY  PlayStation 2
By the time the PS2 was released in 2000, the PlayStation brand was a household name. Selling well from launch, the PS2 was another success for Sony. Strong third party support and backwards compatability ensured a wide variety of games. After release users reported a variety of problems including DVD playback and the infamous laser problem, where the machine was unable to read blue discs. This problem was so widespread that in America a class action law...
This very classical system-in-a-paddle is a pirate Atari VCS 2600 clone with 127 built-in games (but no cartridge slot). Produced in China, it was released under several brands (NICS in the US, SystemA in UK...) all over the world. This system was sold until recently in France by a local company : AKOR. Everything you need to have fun playing good old 2600 games (excluding the TV set) is built in the system : CPU, games, control pad. While the second version (aka TV-Boy II) needs to be connec...
EPOCH Cassette Vision
The Cassette Vision is a japanese console released on the 30th June, 1981 by Epoch Co. This is for sure an obscure system as little is known about this console. It was one of the first cartridge system released in japan and ha d almost no real competitor until the launch of the fabulous Nintendo Famicom in 1983. It was however clearly a low-end and cheap system. The graphics are very basic and blocky. The overall aspect of the games and cartridges (size and plastic boxes), is strangely...

Promotional picture

Videopac C52

Promotional picture

GX 4000

French promotional p...


Japanese flyer - rec...

Super Cassette Vision

Promotional picture

Channel F

French advert (decem...

VCS 2600

Promotional picture

5200 SuperSystem

Promotional leaflet ...

Channel F

Advert #1


First advert (1989)

CD-i 210

Promotional picture


Leaflet (1982)

VC 4000

Leaflet #2

Television Computer System

Neo-Geo advert

Neo Geo Advanced Entertainment System (AES)

French ad (august 19...


French advert


French ad (dec. 1982...


French advert (1984)


French ad (nov. 1983...


Japanese advert (197...

Racing 112 (model CTG-CR112)

US advert

System III

Promotional picture


Brochure - cartridge...

Ormatu Video Spelcomputer 2001

German promotional p...

Black Point (FS-1003/FS-2000)


Chris Weatherley
As a keen collector and fan of this system, I have produced a fair number of video''s about the GX4000. - 25th Anniversary - CPC vs GX4000 Game comparison.

Ahh, my first ever console....the racing game was brilliant......bought for me by my mum and dad xmas 1978, the following year I was lucky enough to get the all singing and all dancing Atari :)

VOLTMACE Database Games-Computer
Awesome. Had this as a nipper in the 80s. Lived near Baldock so might explain why! I remember going to a local games "shop" / voltmace merchant (swear it was someones garage or house extension) and there was always the one shifty database title amongst the vast array of sexier looking atari 2600 games. I wasn''t interested in hearing any "compatibility" nonsence - i just wanted the spiderman game with green goblin on the box (it was packaging perfection ). Were voltmace and all the other UK cart machines 2600 inspired / direct clones anyway?

SEGA Master System II
Never liked the controller for the Master System. The D-pad felt way too imprecise and mushy for my liking, and the buttons just didn''t feel good when you pressed down on them. Thankfully, you can use a regular Genesis controller instead.

Have you played Atari today??? If not, then you should stop what you''re doing right now and fire one of these bad boys up.

Looks like a cool little console. Very futuristic and space age for it''s time. However, if that controller isn''t detachable from the unit itself, I just cannot imagine people playing this one for long periods of time, as it''d be very painful to sit hunched over this thing for an extended play session.

SEGA Dreamcast
Now the DC was definately the underdog of it''s era, and it''s sad to have to admit it given it was (in reality) a bloody fine bit of kit. I can even recall, when these were put on sale in Electronics Boutique stores, a few days earlier helping to create some pre-order promo flyers using scanned in images from a Sega catalog, via a parallel scanner, and trying to carve an isolated image using Photoshop on a 286 PC with nowhere near enough memory and the many crashes that involved.

Mind you, i did end up owning one (along with a copy of every official, and some promotional copies of never-released titles), and damn near every accessory whilst it was still being retailed (including that rare Ethernet addon which i never actually got to use). I gifted the set to a collector a few years ago, but the second fishguts console (used for spares) eventually became a case for various different SBC''s (and i am talking way earlier stuff then the PI) and even the high-capacity optical drive got reused. A good end story to a much missed proof that Win CE was actually useful for more than PDA type application and data collection devices.

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