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B > BANDAI > WonderSwan   


The WonderSwan was developed by Yokoi Gunpei (known as the father of the Nintendo Game Boy). A low price point and extremely low battery consumption is considered to be the original vision of Yokoi. Sadly, Yokoi died in a car accident before seeing a completed WonderSwan.

Most of the games for the WonderSwan were based on Japanese Anime series. The system had no success outside of the Japanese domestic market, mainly beacause it was not ditributed and marketed efficiently. One of the system's interesting features is the control layout allows for games to be played in either vertical or horizontal position.

Other than the original WonderSwan's lack of color support it was a brilliantly engineered system. Shame it didn't have success outside of Japan.


Author : Yuki Itada

NAME  WonderSwan
YEAR  April 1999
END OF PRODUCTION  December 2000 (replaced by WonderSwan Color)
CONTROLLERS  integrated into system chassis (11 software addressable buttons, 1
CPU  16-bit SPGY-1001 (custom Bandai manufactured CPU based on the NEC V30 MZ line of processor, the v30 microcode is compatible with x86 instructions)
SPEED  3.072 MHz
RAM  16 KB
VRAM  shared with system RAM
GRAPHIC MODES  FSTN fixed resolution LCD display 224 x 144 mono
COLORS  8 shades of gray
SOUND  4 channel stereo 4/8 bit sample size audio (mono through systems internal speaker)
SIZE / WEIGHT  74.3 mm x 121 mm x 24.3 mm / 110 gr
I/O PORTS  Accessory port (allows system communication and headphone adapter)
MEDIA  proprietary ROM cartridges with the ability to have a small amount of EEPROM for game saves (max 16 MB)
POWER SUPPLY  1 AA battery (30 hours autonomy!) or Rechargeable Battery Pack
PRICE  4800 yen (Japan, 1999)

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