The Tiki-100 was a Norwegian educational, professional, homecomputer system that was quite popular in schools.
Acutally they first used the name Kontiki-data, and named the first few models Kontiki-100, but had to change the name to Tiki after the Thor Heyerdahl Society, wich owned the rights to the Kontiki name, threatened with a lawsuit.
Five models were available, featuring one or two 80 KB, 200 KB or 800 KB 5'' floppy disc drives. An optional 20MB Winchester harddrive was also available.
The operating-system was called TIKO, and was compatible with CP/M 2.2. It was first called KP/M, but was renamed at the same time as the computer changed the name from Kontiki-100 to Tiki-100.
One could also install an optional Intel-8088 processor-board, adding an extra 256 KB ram to the main 64 KB. A 16-bit operating system called TIKOS was used together with the i8088 board, and managed both the i8088 and Z80 at the same time. TIKOS was developed from CP/M-86, and was compatible with it. MS-DOS 2.11 was also available.
The Tiki-100 had 3 (maybe more?) graphics modes, but no text-mode as it used
bitmapped graphics only.
A separate network hub was available that allowed up to 8 (not sure) computers to be connected in a star topology. One of the standard Tiki's serial ports was used for the network, in high speed mode. The server was a Tiki-100 that ran MP/M.
Several programs were developed for the Tiki-100. Most common were: BRUM (a simple wordprocessor), Tiki-Kalk (Spreadsheet), Tiki-BAS (Database),WordStar and SuperCalc and a little snake-type game called Pyton.
A simple terminal program was also imbedded in the OS, and made it possible to
connect to a BBS through a 300 or 1200 bps modem. A serial terminal could be
used to acces the Tiki-100 via one of the serial ports.
Program languages like: C, Fortran, Cobol, BASIC, Pascal was also available.
Thanks to Jon Andre Finnerud and Jorn E.Haugan for information and pictures.
I used to work for the magazine "Tiki-bladet" ("The Tiki Mafazine"), published by "Mikroben" for Tiki Data. I got the job as a journalist and layout/paste-up-man after reading an ad in the magazine. It became run by me and "the boss", the guy owning "Mikroben", and me. The Boss had a deal with Tiki Data to publish a magazine for them, they paid his company, which then also paid me $ the boss. I wrote articles in WordStar on a Tiki-100, printing them out in column with with a typewheel typewriter equipped with a RS 232-port, cutting the columns out and pasting them up on the page masters. Pictures were slides, sent in with the pages and with an indication of where to go and what $ scale. Of course, contributions from readers were printed. Eventually, Tiki-100 became THE educational computer, and Tiki Data even got a Dutch subsidiary. I interviewed teachers and pupils at two schools the year-and-a-half I worked for the magazine. And eventually, we became "embedded" in Tiki Data, having our own office in their premises (a rented office space in an office building near Sinsen). School teachers were also "embedded" for periods of time. I had a Tiki-100 myself, too, programming it in Pascal and using Wordstar and SuperCalc. Some programmer made a real cool game: Invaders! To make it fast enough, he machine coded the whole bit. But it worked flawlessly. When the cheap Wintel clones flooded the PC-market by the end of the 1980’s, Tiki Data found themself in deeper water. A Tiki with "PC-card" was made, somehow able to dual boot in either some Windows flavour or Tikos. But it flopped, and the Tiki-100 was history. A while ago, an emulator running under Win98 could be found on the Net. Another emulator for Unix exists, but it appears it demands a special type of processor.
Sunday 19th January 2014
Peter Udbjørg (Oslo, Norway)
These were still in use in my junior high school in the south of Norway in 1995. We used them to practice touch typing. Will never forget that awesome keyboard.
Saturday 28th January 2012
Belkisa Kolenovic (Norway)
I attended the school on Mosby, southern Norway, from 1985 onward. The kon-tiki was hot. We students of course found the only game (I know of), the "snake". It was a real breakthrough when I finally, after much effort, managed to "round" the game, filling the entire screen with snake. The teacher and whole class watched. Deception was great when after filling that last piece of screen, "snake" simply started over... If i''m not mistaken, there was a potmeter somewhere that I used to crank down the CPU speed with.