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Welcome to, the most popular website for old computers.
Have a trip down memory lane re-discovering your old computer, console or software you used to have.

There are actually 1244 systems in the museum.


APF M1000 / MP1000
The APF M1000 was released in 1978. It's a Video game system cart based, comes with 2 non-detachables joysticks with a numeric keypad on each ones (look likes a mini-calculator with a joystick), has "Reset" & "Power" buttons on the unit. Only could be played on a Color TV only. This system seems to have been the pack-in unit with Imagination Machine. The APF MP1000 was released in 1978. This system is basically the same as the M1000 model and both syste...
SOUNDIC SD-290 Programmable Colour Video Game
Though different in shape, the Soundic SD-290 is internaly the same system as the Rollet Video-Color, the Hanimex HMG-7900 and the Soundicvision SD-200. This SD-290 model was sold worldwide through different brands (in France for example by ITMC and JouéClub)... All these systems were surely produced by Soundic in Hong-Kong as they have code-names like "SD-2xx" (where SD would mea...
ATARI  Stunt Cycle (model SC-450)
The following description comes from website, especially the Stunt Cycle dedicated page : "Considered by many collectors as the coolest of the dedicated (non-cartridge) Atari home consoles, Stunt Cycle allowed aspiring Evel Knievel wannabes the joy of performing knarly stunts -- without the risk of breaking one's neck. Tons of tricks to pull off he...
This version of the Saturn was produced by Victor (better known in the U.S. and Europe as JVC) under licence from Sega. It is functionaly identicle to the Sega version of the console, the only change is a different splash screen when the console is switched on. There are two different versions of the V-Saturn: V-Saturn (RG-JX1): This is the first version, released on November 22nd 1994. The top half is grey and the bottom half is black. It has oval bu...
This version of the Saturn was produced by Samsung under licence from Sega exclusively for the Korean market. Unusually for the Saturn there seems to only one version of this particular console (SPC-ST2). It features a stange mix of components from the different versions of the Saturn available elswhere. The case is of the early oval buttoned type but uses the motherboard from the newer round buttoned type, resulting in some strange characteristics. For ...
HANIMEX  SD 070 Colour (programmable TV-game console)
This is a typical system using catridges based on the different chipsets developped by General Instruments in the late 70s. Each GI chips was able to generate several games, ball games for a start, then later car racing, motorcycle, submarines, tanks and shooting games. The system has two detachable controllers with one analog joystick and one fire button each. The control panel is composed of 10 buttons to select the different games offered by each cartridge (10 being the maximum). Difficult...
SEGA SG-1000 Mark II
Very similar to the SG-1000, the SG-1000 Mark II was just a minor update consisting mainly of cosmetic changes. The case was redesigned and the joysticks of the Mark I were replaced by joypads which could be stored in built-in holders located on either side of the console. There was also built-in port where a keyboard could be attached, effectively turning the console into a computer. However, the Mark II was still outsold by it's computer counterpart, t...
SNK Neo Geo Pocket Color
Following the surprise withdrawal of the Neo Geo Pocket, SNK immediately launched the Neo Geo Pocket Color (NGPC). The NGPC was available in six different colours. Internally the hardware was almost identical to the earlier Neo Geo Pocket, but now featured a colour display. Again SNK released ports of their arcade games, but the most notable game must surely be Sonic The Hedgehog - Pocket Adventure, which was the first ever Sonic game to be released...
SNK Neo Geo Pocket
Released towards the end of 1998 in Japan, the Neo Geo Pocket was yet another challenger to Nintendo's Game Boy. The Neo Geo Pocket had great battery life (even the Pocket Color managed around 40 hours from just two batteries!), an area where so many Game Boy competitors had failed, and a number of SNK's popular arcade games appeared on the system. But the sales figures were lower than SNK were expecting and the machine was discontinued after just a few months, only to be immediately rep...
In a last ditch attempt to get a foothold in the lucrative console market Commodore launched the Amiga CD32. After their previous effort with the C64 GS failed and the strange decision to advertise the Amiga 600 as a games machine that could be used as a computer it was vital that the CD32 succeeded. The CD32 is notable for being the first 32 bit CD-ROM based console ever released (the Pla...

The Acetronic MPU-1000 is another Interton VC-4000 "software compatible" system (saying "clone" would be misleading). That is to say that the internal specs are exactly the same and that games would run on both systems. The cartridge slots are however different in shape and cartridges won't fit in each others. This group of consoles is often refered as "Interton VC-4000 compatible system" as the VC-4000 maybe the most popular of all the other systems ...
GOLDSTAR 3DO Interactive Multiplayer
3DO Interactive Multiplayer is the name of a number of video game consoles released in 1993 and 1994 by Panasonic, Sanyo and Goldstar. The consoles were manufactured according to specifications created by The 3DO Company which were originally designed at the New Technology Group (which later became part of the 3DO Company) by Dave Needle and RJ Mical. After leaving EA Games, Trip Hawkins originally came up with the idea of the 3DO Multiplayer system. The consoles had very advanced hard...
This funky pong is the japanese version of the Atari Video Pinball C-380 (and the Sears Pinball Breakaway). It plays seven games: Flipper pinball 1, Flipper pinball 2, Racket pinball 1, Racket pinball 2, Basketball 1, Basketball 2 and Breakout. All these games are in fact improved pong games. All the games are controlled by the big white dial placed on the right part of the system, except the two flipper pinball games which must be played with the two...
The CD-i 210 was a stripped down version of the CD-i 220, lacking the chique opening door in front of the tray. Also, its FTD-display was slightly less sophisticated. Several versions of the CD-i 210 have been produced, each with minor differences (shell version, digital video cartridge compatibility model, CD loading mechanism version, etc). But the CD-i 210 is nowadays certainly the most common CD-i system found worldwide. The CD-i 210 is thus part of the big CD-i family. CD-i is short for ...
ROLLET Videocolor
The Rollet Videocolor is a low-range console with rather simplistic games. It was released around 1983. It is one of these cheap systems produced in Asia for people not able to buy more expensive systems of that time. Though different in shape, Rollet Videocolor is internaly the same system as the Hanimex HMG-7900 and the ITMC-SD290. There were surely all produced by Soundic in Hong-Kong as all the systems have code-names like "SD-2xx" (where SD would mea...
INTERVISION 3001 - Home Video Centre
The Intervision 3001 is one of the many systems "software-compatible" with the Emerson Arcadia 2001. It is almost the same system as the Intervision 2001. In fact the differences are not yet known (help welcome!). Must be minor internal changes or strategic commercial decisions to use 3001 instead of 2001... This remains a mystery until now. Though the 3001 is entirely compatible with the 2001 (can use the same cartridges), some games were specificaly ...
The Interton VC 4000 was quite popular in Germany. Interton produced a serie of pong systems before releasing the VC-4000 in 1978. The console is quite obscure outside Germany, but many "software compatible" systems can be found in many countries (at least in Europe). It's unclear if Interton really made the VC-4000 from scratch or if they bought the rights and the design to produce it, as many other brands produced similar systems the following years. The same thing will happen with very simila...
ATARI  Lynx/Lynx II
Atari's first (and only) handheld console was released in 1989. Unfortunately for Atari though, Nintendo had recently released their all conquering Game Boy. Despite being technologically superior, the Lynx just couldn't compete. Originally developed by software publisher Epyx and named Handy (which is also the name of one of the machines best emulators), financial difficulties meant a development partner was needed. A deal was agreed which would see Atari manufacture and market the machine w...
BANDAI WonderSwan
The WonderSwan was developed by Yokoi Gunpei (known as the father of the Nintendo Game Boy). A low price point and extremely low battery consumption is considered to be the original vision of Yokoi. Sadly, Yokoi died in a car accident before seeing a completed WonderSwan. Most of the games for the WonderSwan were based on Japanese Anime series. The system had no success outside of the Japanese domestic market, mainly beacause it was not ditributed and marketed efficiently. One of the system'...
CASIO  PV-1000
Nearly nothing is known about this obscure system. Help welcomed. Apparently Casio released the PV-1000 and a PV-2000 computer in 1983. But both systems are not compatible with each others... Though one may think they are based on the same hardware, they have in fact completely different architecture. The PV-1000 is powered by a Z80A micro-processor. There is only 2 KB RAM available, plus 1 KB devoted to the character generator. The resolution if 256 x 192...


Videopac C52

UK advert


French advert (decem...

VCS 2600

Japanese advert (197...

Racing 112 (model CTG-CR112)

German promotional p...

Black Point (FS-1003/FS-2000)

insert - recto

Action Max

French advert #2 (se...

Master System

French advert


Leaflet (1982)

VC 4000

Advert (May 1984)

Ordinateur de Jeu JO7400 (JOPAC)

Leaflet #2

Television Computer System

Leaflet (1982) - pag...

VC 4000

French advert (1984)


Promotional picture

Channel F

Japanese advert #1


German promotional p...




French ad (august 19...

Home Arcade

French advert (1984)


Leaflet (1982) - pag...

VC 4000

Promotional picture

GX 4000

French promotional p...


Promotional leaflet

H-21 Video Computer

Promotional picture

5200 SuperSystem


I am an Avid Retro game collector as besides my Atari 2600 This is my all-time favorite system!

I had a Sears version of the 2600. Sears actually sold the same unit under their own name. I found that if I pulled out the cartridge just a tiny bit and re$ed it again very quickly, It would sometimes go into a weird mutated version of a game. Very strange things would happen. I mainly remember doing this with the original Battleship game. I have many fond memories and have often considered buying one of those Atari "Flashback" consoles.

CASIO  Loopy (My Seal Computer SV-100)
It''s Grubby! err um... It''s Loopy!

stinky ox
ROWTRON Television Computer System
Just confirming that I wasn''t crazy remembering I got one of these in 1979: here''s an ad from the shop I bought it from in Basingstoke, dated Dec 1979.

Are those controllers wireless? Or is it just the picture?

I picked up one of the "Darth Vader" systems with 6 games all cables and a controller for 30 $ and I can say it was well worth it. Too bad on of the games was E.T. the extraterrestrial...

ATARI  Jaguar
No claim was ever made by Atari that the system was completely 64 bits across. This was the big contention that had people complaining about the ''bitness'' of the machine. It had the OPL((Object Processor Logic) not the POP) and the Blitter Chip, which were fully 64 bits across and used the fully 64 bit data bus of the system. The GPU core was a 32 bit RISC processor as was the DSP core, neither of which had any reason to be 64 bits wide. The idea was to use the GPU core to command the 64 bit parts. Unfortunately all too many developers used the 16 68k processor and choke the daylights out of the performance, hence the 16 bit looking games for the most part. The power was certainly there but the tools and the support were not. I believe there were at least 70 games plus not to mention numerous homebrews...which are still being made today.

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